⚽ Objective:
The goal of Duck, Duck, Goose is for the "goose" to catch the "picker" before they can sit down in the goose's spot.
Materials Needed:
- An open space where students can sit in a circle.
⚽ Setup:
- Form a Circle: Have all the students sit in a circle facing inward.
- Choose a Picker: Select one student to be the picker. The picker stands and walks around the outside of the circle.
⚽ Rules:
- Start the Game: The picker walks around the circle, gently tapping each seated student on the head and saying "duck" each time they tap.
- Choose a Goose: At some point, the picker taps a student and says "goose" instead of "duck."
- Run!: The chosen goose stands up and chases the picker around the circle, trying to tag them before the picker can sit down in the goose's spot.
- If Tagged: If the goose tags the picker before the picker sits down, the picker goes to the center of the circle (or an agreed spot) and becomes the goose again. The goose then becomes the new picker and the game continues.
- If Not Tagged: If the picker sits down in the goose's spot without being tagged, the goose becomes the new picker and the game continues.
⚽ Tips for Playing:
- Safety First: Ensure students understand to tap gently and run carefully to avoid accidents.
- Fair Play: Encourage fair play and remind students to give everyone a turn at being the picker.
- Engagement: Keep the game moving quickly to maintain excitement and energy levels.
⚽ Benefits:
- Physical Activity: Provides a way for students to engage in light physical exercise.
- Social Skills: Encourages interaction and cooperation among students.
- Quick Reflexes: Helps develop quick reflexes and agility.
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